For the past month, the OmniGraffle team has been concentrating on improving and expanding SVG support for OmniGraffle. Just last week, those changes have been released in the latest update for macOS, OmniGraffle 7.7.
You won’t see the biggest change—we converted the code for exporting from Objective-C to Swift!—but there’s a lot that you will notice.
- Unique IDs — OmniGraffle object IDs are now included on each element (object/group/layer/canvas) when exporting to SVG. Object IDs are unique for each canvas but may change between exports. Use “Show object ID numbers in the Layers tab of the Sidebar” in General preferences to see the ID in OmniGraffle.
- Object Titles — Custom object names are now included in the title element when exporting to SVG. Names can be defined using the Object Data inspector or using the Layers tab of the left sidebar.
Support for Freehand Stroke on Export
For shapes or lines that use a freehand stroke, exporting to SVG will now handle that a lot better. (AKA: it just works!)
- Dashed Strokes — Added support for the stroke-dasharray attribute.
- Transparency — Added support for the fill-opacity attribute.
And a lot more
OmniGraffle 7.7 improved support for nested transformations, rotations, margins, text alignment, mixed-group ordering, and a whole lot more. It’s a great update if you ever use SVG import or export! Check for updates.
Enough has changed over the past few years with watchOS that we needed to updated our stencil offering for designing new apps, complications, and icons.
Over on Stenciltown you’ll find the updates—separate stencils for 38mm and 42mm watches—designed and organized by UX Kits.
Finally, with the improvements to the Stencil Browser in 7.6, it’s really easy to combine these into one file if that works better for your workflow. (There might be a combined stencil on the way…)
Occasionally we update stencils that are included with OmniGraffle in a new release—that’s exactly what we did in the 7.6 update.
One of the things we don’t do, though, is make assumptions about what people want us to do with their existing stencils; people edit, duplicate, and delete stencils for a lot of different reasons. We don’t want to mess with anything that might be interrupt a workflow.
So, if you’d like to install the new stencils we designed around all of our Stencil Browser changes, just move the Stencils folder out of OmniGraffle’s container.
The easiest way to get to your Stencils folder is by Command-Clicking a stencil in your Stencil Browser sidebar and clicking Show in Finder.
Once in your Stencils folder, move up the directory until you can drag the Stencils folder on to your Desktop. (Or elsewhere.) The next time you relaunch OmniGraffle, we’ll re-create that folder with all the restyled stencils.
If you’ve edited other stencils, or downloaded quite a few from StencilTown, or created your own, just grab them from the Stencils folder you moved to your Desktop.
In OmniGraffle for Mac, we’ve set up each of the tools to include what we think are sensible defaults: a 1px border around a shape and 16 pt Helvetica Neue font, for example. To change any of the defaults that a shape or text field might carry with it, simply Option-click the tool, then change the property fields in your Inspectors.
Today we released OmniGraffle 7.6, a major update that aims to bring power and speed to Stencils.
First, the Stencil Browser—which can still operate as a separate window or popover—is now also amenable to being placed in the left sidebar, where you’d normally see your layers, canvases, manual guides, and outline view. This speeds up a number of workflows, one being the “drag out stencil objects quickly while tweaking settings on each one” workflow. Drag; set. Drag; set.
Second, it’s now possible to drag new objects to the Stencil Browser to add them to an existing stencil! This is huge. Let’s say you’ve got a custom set of annotations that you made for a specific project. A few hours after you’ve saved everything, there’s just one more variant to add. Super easy now: select the object, drag it to the Stencil Browser, and you’re done.
Finally, the Resource Browser handles folders like a Pro. You can drag and drop between folders, rename folders, and even create new folders from selected stencils.
There’s more, too. We’ll have additional posts here on Inside to call out all of our new Stencil features, so stay tuned! You can see the entire set of release notes here.
A few years ago, Fast Co Design did a story on Pop Chart Lab’s design process. When we saw the word “OmniGraffle,” our year was made. We love their stuff.
Pop Chart Lab create incredible pieces of art that cover a wide range of “things.” Coffee, the History of Macintosh, the periodic table of elements, the migratory patterns of fresh princes, etc.
A significant amount of their infographics contain some sort of timeline, so we figured they might be willing to help us out with one of our most popular support questions: does Omni have a template to help create a simple timeline?
So we asked, and the fine folks at Pop Chart Lab agreed. We’re mostly ready to show off the collaboration. We still need to split this off into additional stencils to make it extensible and … draggable, but it’s a set of three beautiful timelines to get started.
You can download the Graffle file here, and we intend to have something downloadable from Stenciltown shortly. (But feel free to riff off of the three timelines and publish your work!)
What are the differences between stencils and templates in OmniGraffle for Mac?
In OmniGraffle 7.5 for Mac, new automation features are introduced, a whole lot of functions and classes are improved, and a lot of bugs are vanquished.
The release notes give all the details, but this is a big release if you’ve been working with (and sending feedback on—thanks, if that’s you!) Omni Automation.
As an aside, feel free to share your scripts and quick workspace improvements that Omni Automation brings to OmniGraffle—we’re working on a better way to share them, but if it’s worth sharing with others, let us know! We’d love to share it here and elsewhere.
Last week saw the release of iOS 11, and with it, the release of OmniGraffle 3.2 for iOS. The release was a major update with brand new functionality for OmniGraffle featuring Drag and Drop in different areas of the app, as well as integration with the new Files app.
Here’s the new stuff. For full release notes, head here.
- Drag and Drop Content to OmniGraffle — Quickly add to an OmniGraffle document by dragging content from another app to OmniGraffle’s Canvas or Navigation Sidebar. Drop images or text on the Sidebar to position them exactly in the object hierarchy or on the canvas to position them just right visually.
- Drag from the Canvas — Quickly share graphics with others by lifting a selection directly from the OmniGraffle canvas and dropping on another canvas, a separate OmniGraffle document, or a different app altogether!
- Drag from the Navigation Sidebar — OmniGraffle supports dragging content from the Navigation Sidebar: Pick up canvases, layers, or individual objects to rearrange them in the sidebar list or drag them to another app. Drag a canvas to the Photos app to quickly export an image of that canvas or drag a layer to the Mail app and the objects on that layer are shared with a transparent background. You can drag a selection of objects to share just those shapes and if you share an artboard object then the objects above the artboard are included.
- Drag and Drop in the Document Picker — The Document Picker supports Drag and Drop to make document management even easier. Drag files in to quickly import them, drag them out to copy them elsewhere, or pick up a group of documents and add them to a folder in the Document Browser to keep all your projects organized.
- Files App Integration — Local OmniGraffle documents appear in the “On My iPad” section of the Files app and OmniGraffle documents in iCloud can be opened in place for editing.